Skip to main content

Investigation 12/13: Dialogue Pacing Experiment

Recently for English class, I gave a speech about Akira Kurosawa and his influence as a filmmaker. One of my talking points during the speech was about Kurosawa's influential use of cutting between shots. During the speech, I touched upon how the cutting during an action scene within a modern day film differed in comparison to one of Kurosawa's films. After analyzing the two clips, I was curious to see if there was a similar difference for cutting between shots during dialogue. Dialogue generally doesn't seem to have changed much in formula over the years, but I still find it interesting to see if this filmmaking fundamental has changed at all overtime. For testing, I selected three dialogue heavy clips from Psycho (1960), Stand by Me (1986), and Joker (2019).

Psycho Scene

The scene that I analyzed from Psycho was the scene where Arbogast interrogated Norman in front of the motel. For the purposes of this analysis, I began the clip at twenty-five seconds within and analyzed up until the video's end card was displayed. Over the one minute and thirty-two second clip, the scene cut nineteen times between three different angles. On average, each scene lasted around seven seconds before cutting to the next scene. With Psycho being the oldest film out of the three that I selected, this number should serve as a baseline to compare to.

Stand by Me Scene

The next scene that I analyzed was from 1986's Stand by Me. Within this scene, Chris and Gordie discuss a story about Chris stealing milk money. The scene had a total length of two minutes and ten seconds. During the scene, the camera cut a total of sixteen times, between two over the shoulder angles. Unlike Psycho, the scene does not include a medium shot of both characters, instead entirely relying on the two over the shoulder shots. The total average length of each shot was around thirteen seconds before cutting. This number is almost double the length as seen in Psycho but might be caused by the use of only two camera angles. 

Joker Scene

The final and most modern scene to be analyzed was the Murray Interview scene from Joker. In order to keep the data more consistent, I chose to only analyze the clip from fifteen seconds in to two minutes and twenty seconds. Over the two minutes and five seconds that I analyzed, there were twenty-one cuts made. Unlike the previous two examples, Joker chose to have it's dialogue be extremely cinematic by never repeating the exact same camera angle. While some angles within the time period resembled each other, there was always something different within each shot that made it seem unique from the rest. In total, each shot lasted around ten seconds on average before cutting to the next shot.

Conclusions

After analyzing the clips from all three movies, my hypothesis that dialogue could have possibly progressed in a particular direction over the years seems to be proved false. While action scenes have moved from long shots of fighting to cutting after less than a second, dialogue scenes seem to stay faithful to their roots. Each of the three films had their average shot length fairly close to each other, being within around five seconds of each other. The amount of cuts in each also was very close to each other. The only real difference over time seemed to show with Joker's usage of a large amount of different camera angles. While I do feel that this experiment gives a good idea of what two expect, I'm sure that if I picked a different three movies, I could get entirely different results. Overall though, I feel that I can conclude that pacing for dialogue largely remains the same over all of these years. 

Comments

Popular posts from this blog

Investigation 3/1: The Tools Of Camera Stability

One of the most important aspects of cinematography that goes commonly unnoticed is having the camera steady. Even a slight amount of movement within a shot can pull the audience away from the film, so it is important to attempt to have shots. There are multiple different ways that you can use to stabilize your camera, some of which are more effective than others. Tripod Using a tripod is the easiest way to stabilize the camera while filming. By having three points of contact with the ground, a tripod keeps the camera extremely stable. The camera would likely only move due to very large movements on the ground or strong winds. The one downside to using a tripod is that it has to remain stationary. If the required shot involves moving around, a tripod can likely not be used. Overall, the tripod is the easiest, simplest, and cheapest way to keep your camera steady. (Image Source) Shoulder Rig A shoulder mount is one way to keep the camera stable while also being able to mov...

Investigation 11/1: Rear Projection

Friday October 30th marked the release of the second season of the hit show The Mandalorian . While there are many things that contribute to how great of a show it is, the one aspect that has peaked my interest the most would have to be it's use of virtual sets. Virtual sets created in real time using the Unreal Engine makes the world of Star Wars  come alive on-screen at home and for the actors during filming. While the technology that creates virtual sets is amazing and will likely change the way that all films and shows are made, it is definitely something that smaller productions and individuals won't be able to make use of. Instead, the tool available to all film makers that I will be discussing today is Rear Projection. Why Use Rear Projection Rear Projection allows for a cheap and easy way to transform the background of your scenes. The concept of rear projection involves the projection of a pre-recorded video behind your actor. This allows for the actor to act within th...

Investigation 11/8: Steadicam Vs Tripod

Previously, I have investigated different tools you can use to stabilize your camera, which can be found  here . Since writing that blog post, I have had plenty of time to test using both my tripod and my Steadicam. While each of them is useful in certain scenarios, sometimes it is difficult to bring both pieces of gear with you for some shoots. For this reason, I have decided to compare the strengths of each to determine which is better for all-around shooting scenarios. Strengths Of A Tripod Using a tripod allows you to get the very smooth and stable shots with minimal effort. From my experience using my tripod, it has been most useful when I have been in front of the camera and unable to closely monitor how the shot looks. With the tripod being able to sit completely still without requiring someone to be near, it can completely replace a camera operator in some scenarios. Tripods also take the edge in smooth tilts and pans. While it is definitely possible to get stable pans and ...