Skip to main content

Investigation 12/20: Digital Aging/De-Aging

Over the past couple years the technique of Digital Aging/De-Aging has begun to show up in a growing number of films and TV shows. From making an actor look younger like they used to, aging an actor up to what they might look like, and even bringing actors back from the dead, digital aging and de-aging has changed a lot about how actors can look. With the technology only now reaching a usable form, filmmakers, studios, and actors now face the question of it's use in filmmaking today.

Why Digital Age/De-Age?

Using digital aging and de-aging of actors can lead to multiple different filmmaking techniques that wouldn't be as possible without it. One example of this is that by digitally aging and de-aging actors the filmmaker is given more freedom as to how much of a characters life they want to portray. While different actors could take the main actors place to show aging, digital aging and de-aging can permit a single actor to look whatever age the script desires. This also creates consistency throughout the film both in the actor playing the character as well as their performance. Another technique would be the restoration of how an actor used to look in the past. While some films might a de-age a character for plot reasons, other films might de-age an actor to make them look how they did in their "glory days". One example of this can be seen within Samuel L. Jackson's performance in Captain Marvel. Within the film, Jackson is digitally de-aged to both fit within the timeline of the Marvel Cinematic Universe but to also emulate his look in older films such as Pulp Fiction and Jurassic Park.

Ethics Of Digital Aging/De-Aging

As technologies such as digital aging and de-aging and deep-faking continue to become better as the years progress, the ethics surrounding the usage of these tools begin to be questioned. If an actors likeness can be digitally recreated and used, will they have a say as to what it's used in? What happens after they die? Will they be compensated for the use of their digital likeness? These are all questions that are brought up when discussing digital de-aging. One example of an actor who has been de-aged following their death is Peter Cushing. Cushing played Grand Moff Tarkin within the original Star Wars and was digitally reconstructed for Rouge One on top of actor Guy Henry. Cushing had passed away in 1994, 22 years before Rouge One would release. With this, it affirms the idea that Cushing himself had no say as to the use of his likeness and cements the fact that this problem can and will happen again in the future. (Link To Image)

Work Log

  • 12/14 - No Project Work
  • 12/15 - Worked on project "script"
  • 12/16 - Found props for project usage
  • 12/17 - Refresher on garage band
  • 12/18 - Worked more on project "script"
  • 12/19 - Experimented with new photoshop techniques
  • 12/20 - Finished pre-production blogpost


Comments

Popular posts from this blog

Investigation 3/1: The Tools Of Camera Stability

One of the most important aspects of cinematography that goes commonly unnoticed is having the camera steady. Even a slight amount of movement within a shot can pull the audience away from the film, so it is important to attempt to have shots. There are multiple different ways that you can use to stabilize your camera, some of which are more effective than others. Tripod Using a tripod is the easiest way to stabilize the camera while filming. By having three points of contact with the ground, a tripod keeps the camera extremely stable. The camera would likely only move due to very large movements on the ground or strong winds. The one downside to using a tripod is that it has to remain stationary. If the required shot involves moving around, a tripod can likely not be used. Overall, the tripod is the easiest, simplest, and cheapest way to keep your camera steady. (Image Source) Shoulder Rig A shoulder mount is one way to keep the camera stable while also being able to mov...

End of MP 1 Blog Post

After now reaching the end of the first marking period of the 2019-2020 school year, I am able to reflect back upon the work that I have completed so far. Intention Definition & Exploration Of Ideas Having no prior experience in any particular area of film, I set out to choose a topic to focus on that would allow me to help narrow down my focus. The area I chose to focus on was documentary and mockumentary styled film making. I made this choice with the intention to be able to explore both formal and less formal ideas while also not relying on having to create an entire original idea by myself. The topic of my film (The Game) was chosen because of my familiarity and pre-existing personal opinions about it. Planning Planning an entire production entirely by myself was a change of pace in comparison to how I worked in previous years. I began the planning process by typing out all of my thoughts in order to help establish what I am trying to do. Once I developed an idea for th...

Investigation 10/25 Make-up: Podcasts

Over the past few years, podcasts have grown to become one of the most popular forms on media on the internet. With the simplistic idea of people just talking, podcasts are easy to be enjoyed by anyone. While podcasts typically rely on just audio, some podcasts incorporate video to aid with it's presentation. As someone who is interested in film and video I decided to look more into video podcasts and what goes into making them. Popular Video Podcasts Out of all the video podcasts that I have seen, the most popular would have to be The Joe Rogan Experience . The Joe Rogan Experience  hosted by Joe Rogan is the perfect example of a standard video podcast. Each episode involves Rogan simply talking with his guest about whatever they feel like for a couple of hours uncut. The video element of The Joe Rogan Experience  does not add nor subtract from the podcast overall as it only shows the raw footage of Rogan and his guest speaking. The appeal of The Joe Rogan Experience ...